
On the FFXIV subreddit, players were generally understanding of the extended wait times but expressed dismay over other bugs, errors, and player behavior that exacerbated the already frustrating experience. Though the congestion status may vary for each logical data center, I’d like to share information regarding the peak hours of congestion we’ve currently observed as of December 5. He also shared some insight on the busiest times, so players can maximize their playing time.

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In addition to outlining everything the development team was doing to increase stability and ease congestion, Yoshida announced that Square Enix would provide players with seven days of free game time. Typical queues before Endwalker early access were 20–60 players long.įinal Fantasy XIV game director Naoki Yoshida published several posts over the weekend apologizing for the exceedingly long wait times, explaining this early access period has seen the most simultaneous logins in the game’s eight-year history. The (comparatively light) queue for my world, Zalera, a low-population server. And even if a server didn’t have a massive number of people waiting to get in, aspiring Endwalkers could still experience the dreaded “2002 error” which disconnects players from the lobby, forcing them to reenter the queue, sometimes preserving a player’s place in the queue but often times not. During peak hours, wait times were as long as six to eight hours on popular servers. Still, after a summer of Final Fantasy XIV consistently breaking player records, hourslong queues, disconnections, and the player dissatisfaction that accompanies those events seemed inevitable. Days before early access began, it published a notice detailing what the company had done to prepare for the inevitable congestion, along with tips to mitigate wait times. Square Enix warned players this would happen.

With game servers at max capacity and login queues containing upward of 4,000–8,000 players, if you were in early access and actually got access, you were one of the privileged few. For lots of players, the early-access experience was an exercise in patience. Or at least that’s how it was supposed to work.

On December 3rd, Final Fantasy XIV’s latest expansion launched its early access period, allowing those who preordered the game the opportunity to play Endwalker in advance of its December 7th release date.
